Raindance
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| Raindance | |
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| General information | |
| Game Mode: Capture the Flag | |
| Theme: Grassland | |
| Max Players: 32 |
The Raindance map is a faithful reproduction of one of the most popular Capture the Flag maps of the original Starsiege: Tribes game. The wide-open landscape and large, rolling hills allow for excellent skiing and a wide variety of flag capping and base destruction routes. It was introduced into the map rotation with the April 12, 2012 patch.
This map is also featured in the Capture and Hold gamemode.
Contents |
Layout
The general map is quite hilly, with a canyon good for skiing in the middle, as well as a bridge for easier crossing. The are a few towers across the map, and are useful for sentinels and juggernauts to bombard or headshot opponents. The gen is in the base, as usual, but is not far from the entrance, like in tartarus, and will need at least 2 light turrets to defend it effectively. The radar is very exposed, even for radar, and will also need defenses if you wish to keep it. The hills throughout the map are good for a technicians wishing to make hidden inv station w/ or w/out turrets, and are excellent for juggs who want easy creds safely.
Key Locations
The canyon and the towers are keys, as is the bridge.
Lore
Strategy
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