Talk:Tribes Ascend Wiki
-Lenzoid Wow, with the latest patch there's an awful lot to fix. Any plans on how to do it efficiently? Virtually every smg has different properties now.
- If you have an idea of how to improve the wiki's communtity discussions and moderation for the better, I'm open to hearing it. --Cybernetic 04:07, 29 April 2012 (UTC)
-MrBuddy: Will work on cleaning up a lot of dead end links this weekend due to the new patch, along with minimizing the amount of different pages required to visit for each link. 2/22/2012
-Zamboni Hey I will be working on all the dead ends this weekend and redesigning the main page as well, with your permission. Also you need to make sure you have  installed. I spent 3 hours trying to make an info box, something I have done before with ease, only to realize you probably don't have this installed. Also we should talk about the color scheme/image usage/design in general. 2/23/1012
-Laserpanda Signed up today, after noticing there was a lot missing concerning the latest patch. I fixed a lot of links where punctuation or misspelling had caused them to be broken.
-AbbySC Signed up after noticing a lot of missing unlock prices. I'll be adding those as I get access to them, and adding the new soldier unlocks.
-Laserpanda New patch added profile page, that shows all the accolades and their descriptions. I'll add the missing ones when I can get back in (servers are down at the moment.)
-Blan21 Well I finished up the basic framework for all the new weapons from the shazbundle. What needs to be done now:
- The cost tables on each class' page need to be updated
- The damage values against vehicles and base assets for all the new weapons need to be added. Keep in mind that they must include the +20% damage upgrade (note that with the new update, if you don't have a weapon unlocked but you DO have the class unlocked, when testing the weapon it will give you the fully upgraded version) For the shrike damage you will need to be quick in roam map mode. I recommend flying one over to the other base on Croccfire (destroy both gens first), jumping out, switching teams, then shooting it as soon as you can.
- Need a clear picture of the BXT1-A without the cost popup obscuring it. Cutting it off slightly at the bottom so as to remove the upgrade text is all right. Make sure it is a .jpg, is a side view, and has the plain menu background.
- Need more tactics and comparisons, especially on the sniper rifles (add the BXT1-A in there). Also just generally need more content on all pages.
- Need price on EMP XL
- Damage values for a number of weapons affected by the balance changes need to be updated.
- Need all weapon and item pages to follow this format for the first sentence: The weaponnamehere is the initial/an unlockable _______ weapon/item for the _______ class. Use an article already in that format from that weapon slot, copy-paste, then replace the parts that are blank in the example.
I'll probably do a lot of this tomorrow, just so tired, hungry, and thirsty right now after about 8 hours or so straight of working on the wiki. I need to get a job...
In addition, two questions: Is it all right if we start writing these in third person rather than second and first? It simply sounds much more professional and informative. Also, if we agree on that, would anyone mind if I were to go and start changing articles to make them third person? --Blan21 06:02, 14 June 2012 (UTC)
-Kriz: Not entirely necessary but I'd like to add a few pages for completeness' sake. Just going to run a few things past the editors to see if they're okay to do:
I'm thinking of creating a page listing the VGS commands and how they are vocalised e.g. Heavy "[VGTA] Awesome" is heard as "Uh-huh!". The reasoning behind separating this from the current Voice Game System page and their text form is to avoid unnecessary clutter. If you agree with this idea would you suggest having the default VGS Audio and voice packs on 1 page or making individual pages for each voice pack? Also, how would you suggest to best link them to the VGS page?
Also I think the wiki could do with having some more images showcasing aspects of game mechanics e.g. .gif of disc jump, different projectile types being fired, etc. Some pages would just be a lot of empty space if they have more than one image though. Suggestions on how to approach this would be appreciated.
I'd like to add an In-Game heading to the current Skin pages and list graphical quirks that they have, such as the Assassin skin having a unique melee animation and its jetpack leaving a red trail. P.S. accidentally deleted the talk page and had to revert it Kriz 19:29, 29 July 2012 (UTC)
 Main Page Layout
-MrBuddy Hello Zamboni, you may want to get in contact with Cybernetic in order to work out parser functions, something in which I agree should be used. As for the main page, I, as with many others, welcome any positive changes. Color schemes, in my opinion, should be focused around the tribe colors: red and white for blood eagles and silver and gold for diamond sword. However, this is simply what I think would work... I would love to hear others ideas. The deep red on the main page is currently just a placeholder for any other styles. Design in general could use a lot of work. There are quite a few of things I'm hoping to get working as general layouts in order to keep similarity between pages. Please keep in mind that my coding capabilities are somewhat limited, seeing as how I am fairly new to HTML coding; but I seem to be catching on quickly. Despite my lack of coding capabilities, i do love to take all the in game images and editing them out in Photoshop to make them more appealing/clear. Like I have said before, I will be working on it again this weekend and hopefully we can settle a color scheme and layout design by then. 2/23/2012
-cybernetic Parser functionality is apparently included in MediaWiki 1.18 and above. I'll have it installed tomorrow for you guys. 2/24/2012
-Zamboni Alright I done goofed, all my recently made pages need to be deleted. Not the game modes or tribes ones. But the templates...I made a major coding error...I have to restart. I appreciated the patience.
Wiki upgrade went to hell but it looks like we're back up and running, parser functionality should be available now. --Cybernetic 07:54, 25 February 2012 (UTC)
Holy hell that took long 0_o TheGreatZamboni 08:22, 25 February 2012 (UTC)
About four nail-biting hours. :) --Cybernetic 08:04, 25 February 2012 (UTC)
I'm getting an error when uploading images, Could not create directory "public/0/07". Any ideas? TheGreatZamboni 20:48, 25 February 2012 (UTC)
Upgrading last night rewrote a few of the directories' permissions which was blocking uploads. Should be fixed now. --Cybernetic 22:40, 25 February 2012 (UTC)
Changed the whole main page layout... The one we had was a little text heavy IMO, so I made one that is more focused on redirecting people to articles instead. I hope I didn't step on anyones toes by doing such a major overhaul. --Ravidge 16:25, 7 March 2012 (UTC)
Looking good, I think. I see a few orphaned pages but will add back where appropriate. The previous one was a little tough on people using narrower display resolutions. Something like 98% of our visitors have at least 1280px width, so that might be something to keep in mind from a design perspective. --Cybernetic 18:04, 7 March 2012 (UTC)
Yeah, my resolution is 1920. When i made it i didn't really take that into account :P Nice job with the main page though Ravidge. Anything that makes something better is always a + in my book. --MrBuddy 04:43, 8 March 2012 (UTC)
I have to ask, is there a reason that the Raider and Technician are backwards? I'm assuming it's how it used to be before the game went Open Beta, but it seems a tad off, considering that it is, now at least, the other way around. Enigma, The Ace 15:31, 10 March 2012 (UTC)
Oh you're right, I didn't even notice they switched places ingame until you mentioned it now. I always switch classes with the numpad and that still has raider on 5, tech on 6. So yeah, the reason is that's how it used to be --Ravidge 15:58, 10 March 2012 (UTC)
- Then, should someone change the template on the class pages that lists which ones are under what armor class at the bottom of the page to reflect this? It'll probably confuse people in the future. Enigma, The Ace 18:39, 10 March 2012 (UTC)
 Weapon Layout
The new table is great for information, but can the image go before the actual stats? IMO it would look better that way.--MrBuddy 14:42, 28 February 2012 (UTC)
Whoever edited the weapon layout, awesome job. I think it looks a whole bunch nicer now :) --MrBuddy 00:04, 1 March 2012 (UTC)
I don't really know how to do any advanced stuff with templates. There are a lot of things wrong with the current weapon infobox. First of all it needs some #if variables to display relevant information where it's needed. I'm talking about splash damage, splash range, damage falloff values, reload type (clip or single), and so on. The reason you want #if code is to not display a bunch of empty cells everywhere. Not all weapons have splash for example. Anyway, I'm just saying I don't know how to do it, and I probably don't have time to learn, so anyone is welcome to take over from here --Ravidge 13:01, 1 March 2012 (UTC)
Anyway... I made a infobox_item template and added it to all the equipment pages. I got tired of putting in all the values after doing the light classes though. It's fairly straightforward and I hope people will help out making sure the right numbers are in the right place. It's still a little strangely formatted, thinking mostly of the massive gaps between the rows... I'm not sure how to fix that, anyone is welcome to try, however.. should probably get a sandbox page up for the template before mucking around too much. --Ravidge 05:52, 4 March 2012 (UTC)
I was gonna add navboxes to some pages, but in a sudden brainfart I forgot wikipedia has premade templates for this already. So I went and made my own crappy things which also seem to break pages randomly. However when I went to check if the default navboxes were available, it seems they're not? --Ravidge 18:24, 2 March 2012 (UTC)
Added a lot of templates back, and made some navboxes. However, it seems like a lot of stuff have been butchered somewhere on the backend... They don't use the right CSS files (there are none?) and I don't understand why some of these templates were even wiped clean? Anyway, there are now navboxes for maps and perks, but as I said, they are very rough because the default style CSS is missing, and probably a few more templates are needed here and there. --Ravidge 20:28, 2 March 2012 (UTC)
I believe TheGreatZamboni started work on the templates but subsequently blanked them when it was discovered our installation didn't have ParserFunctions. Not sure if this is what you're looking for, but changes to our CSS can be made here: MediaWiki:Common.css and guide for editing CSS can be found on the MediaWiki CSS FAQ --Cybernetic 21:06, 2 March 2012 (UTC)
Ravidge: the reason the hlist test didn't work on your user page is because it wasn't in MediaWiki:Common.css. I duplicated the .hlist settings from Wikipedia's Common.css but stopped short of using the entire thing as I wasn't sure if we needed it all. Everything looks good now. Also, you should now have additional rights to edit Common.css on your own. --Cybernetic 06:51, 3 March 2012 (UTC)
Thanks! I know of a couple of more things I need to put in there. I'll go ahead and test a number of things throughout the day, if it doesn't work out I'll just roll it back. --Ravidge 12:07, 3 March 2012 (UTC)
 Editing the Main Page
Please keep MediaWiki's default DisplayTitle or use <h1> tags around the title of the Wiki when making alterations to the Main Page design. --Cybernetic 23:23, 3 March 2012 (UTC)
Kick ass you guys used my layout I didnt finish! But I seriously still think it needs work. I stopped working on mine cause Id been busy so...I dunno. take a look at my test area and give some feedback.TheGreatZamboni 20:36, 9 March 2012 (UTC)
- theGreatZamboni Wow I was gone for almost a year, sorry I was planning to be a bigger help with the wiki, but its awesome to see my designs and text still exist in some form. I just got bust, and the game really took a turn for the worse. But with the GOTY update they fixed a lot of issues. Awesome to see someone cleaned up my garbage code and used the design I had for the front page. Things were kinda rushed, but like I said I'm ready to work at it again. TheGreatZamboni
The capture code required for LOOKING AT THE WIKI for China is ridiculous. China has innumerable amounts of foreigners and some of us play tribes. I get a ping of 100 or so back to USA-West. I paid for my VIP and shit. It's really annoying that the WIKI requires me to type a really annoying captcha code every five minutes JUST TO LOOK AT THE WIKI. (Yes, it expires after approximately five minutes.. so each time I want to check something I have to do it again!!!!!)