Sticky Grenades
From Tribes Ascend Wiki
| Sticky Grenades | |
|---|---|
| General information | |
| Type: Thrown explosive | |
| Slot: Belt | |
| Class: Infiltrator | |
| Damage | |
| Damage: 1000 | |
| Damage (Splash): 1000-300 | |
| Damage vs. Generator: 2500 | |
| Damage vs. Base structure: 2400 | |
| Damage vs. Gravcycle: 2400 | |
| Damage vs. Beowulf: 2400 | |
| Damage vs. Shrike: ? | |
| Capacity | |
| Carry capacity: 4 | |
| Speed | |
| Attack interval: 0.87 | |
| Price | |
| Gold cost: Free with class unlock | |
| XP cost: Free with class unlock |
“Sticky grenades deal a massive amount of damage to armored targets such as Base Turrets, Generators, and Vehicles. Not bad against humans either.”— In-game description
The Sticky Grenade is the initial belt item for the Infiltrator. Powerful and devastating, they stick to the first object they touch and detonate after a few seconds. This includes players, walls, and base assets.
Contents |
[edit] Stats
[edit] Upgrades
- Upgrade 1: +1 ammo.
- Upgrade 2: +10% radius.
- Upgrade 3: +20% damage vs armored targets.
- Upgrade 4: +1 ammo.
[edit] Tactics
- If enemies are chasing you, Throwing a Sticky Grenade on the inside of a doorway as you walk through can catch the enemies by surprise, killing or greatly weakening them.
[edit] Video guides
Belt item guide : http://www.youtube.com/watch?v=RDB3h8TLAaQ
| ||||||||||||||||||||||||||||