|Type: Explosive Projectile|
|Damage: 910 (484 DPS)|
|Damage (Splash): 650-325 (345-173 DPS)|
|Damage vs. Generator: 910|
|Damage vs. Base structure: 1310|
|Damage vs. Gravcycle: 1310|
|Damage vs. Beowulf: 1310|
|Damage vs. Shrike: 2730|
|Carried ammo: 28|
|Attack interval: 1.88|
|Gold cost: 240|
|XP cost: 21,000|
The signature weapon of the Tribes franchise, the Spinfusor is an unlockable primary weapon for the Soldier class. It fires a straight-flying disc projectile that explodes on contact with any surface or after six seconds. It shares the direct hit damage of the Technician's Thumper at 910 damage.
A direct mid-air kill with this weapon will award the "Blue Plate Special" accolade.
Upgrades are included in the weapon infobox.
- Upgrade 1: +5 ammo (24 total)
- Upgrade 2: +20% damage vs armored targets
- Upgrade 3: +5 ammo (29 total)
The Spinfusor allows the Soldier to disc-snipe from a safe distance, quickly destroying non-upgraded turrets and sensors if the generator is down. Due to the slow-moving projectile, such tactics are not recommended against players, though harassment of the Heavy on Flag and his deployables is possible.
- The Spinfusor has much higher impulse when used to disc jump than the Thumper DX, though it causes more self-damage. The Egocentric perk is recommended if the Spinfusor is to be used for mobility purposes.
 See also