Prism Mine

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Prism Mine
Prism mine 1.jpg
General information
Type: Deployable explosive
Slot: Belt
Class: Infiltrator
Damage
Damage: 800
Damage (Splash): 800
Damage vs. Generator: ?
Damage vs. Base structure: 420
Damage vs. Gravcycle: 420
Damage vs. Beowulf: 420
Damage vs. Shrike: ?
Capacity
Max simultaneously placed: 3
Carry capacity: 3
Price
Gold cost: 420
XP cost: 37,500
Several tribal curses were invented just to describe Infiltrators who sneak around enemy bases placing mines.— In-game description

The Prism Mine is an unlockable belt item for the Infiltrator class. It is a deployable mine with a long "trip laser" which projects from a green crystal hovering above the mine's base. At a distance, the laser fades from view and the green crystal turns to black.

The Prism Mine is unique in the fact that full damage will be done regardless of distance from the base of the mine when the laser is tripped. Even tripping the very end of the laser will cause a full 700 damage to the target.

Contents

[edit] Stats

Prism mine stats.jpg

[edit] Upgrades

Upgrade 1: +1 ammo (3 total)
Upgrade 2: +10% radius.
Upgrade 3: +20% damage vs armored targets.

[edit] Tactics

  • The Prism Mine can be used in both offensive and defensive roles. Offensively, it can be placed in key choke points inside the enemy base, causing damage to anyone who passes by and deter players who come to clear the Infiltrator from a generator room. Defensively, they are able to effectively cover large doorways and can be placed near the flag stand with less danger of being cleared by a capper's clearing shot than most mines.

[edit] See also

[edit] Video guides

Belt item guide : http://www.youtube.com/watch?v=RDB3h8TLAaQ

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