Light Turret
From Tribes Ascend Wiki
| Light Turret | |
|---|---|
| General information | |
| Type: Deployable | |
| Slot: Pack | |
| Class: Technician | |
| Damage | |
| Damage: 65 (270 DPS) | |
| Capacity | |
| Deployable health: 900 | |
| Max simultaneously placed: 2 | |
| Carry capacity: 1 | |
| Speed | |
| Attack interval: 0.24 | |
| Price | |
| Gold cost: Free with class unlock | |
| XP cost: Free with class unlock |
“Light Turrets excel at generator and flag defense.”— In-game description
The Light Turret is the initial Pack item available to the Technician class. It is a deployable that can be placed by the technician in strategic locations in order to defend important positions or aid allies in firefights. When an enemy comes into range, the light turret will take a moment to lock-on, then begin firing. Much like other deployables, this turret can only operate when the generator is functional.
[edit] Upgrades
- Upgrade 1: -15% turret lock-on delay.
- Upgrade 2: +1 turret deployed limit.
- Upgrade 3: +25% turret damage vs armored targets.
[edit] Tactics
- Since light turrets have so little health, placing them around corners and behind objects can increase their survival rate, but at the cost of their targeting angle.
- Placing light turrets near the flag stand in the middle of common paths taken by flag runners can aid defense by killing enemies attempting to steal the flag.
[edit] See also
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