Dust Devil

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Dust Devil
Dustdevil.jpg
General information
Type: Explosive projectile
Slot: Primary
Class: Raider
Damage
Damage: 500
Damage (Splash): 500-250
Damage vs. Base structure: 480
Damage vs. Gravcycle: 480
Damage vs. Beowulf: 480
Damage vs. Shrike: 1500
Ammunition
Magazine size: 3
Carried ammo: 42
Reload type: Cylinder
Speed
Attack interval: ??
Reload time: ??
Price
Gold cost: 160
XP cost: 9,000
Modified for dry climates, the Dust Devil -as it's popularly called- is a special variant on the stock Arx Buster.— In-game description

The Dust Devil is an unlockable primary weapon for the Raider class. It fires slow-moving, arcing projectiles that stick to any surface and detonate with a large splash radius after .75 seconds. The Dust Devil deals less damage overall than the original ARX Buster, but has a much larger blast radius.

A direct hit with this weapon will deal 500 damage per projectile compared to the 600 damage of the standard ARX Buster.

Killing an enemy by attaching a sticky projectile to them with this weapon will yield the "Sticky Kill" accolade. Additionally, if the enemy is airborne at the time of death, a kill earned in this fashion will also earn the "Air Mail" accolade.

Stats[edit]

Dustdevilstats.jpg

Upgrades[edit]

Upgrade 1: +6 ammo (36 total)
Upgrade 2: +20% damage vs armored targets.
Upgrade 3: +6 ammo (42 total)

Tactics[edit]

  • The Dust Devil is essentially an ARX Buster that is more specialized for dealing with infantry rather than base assets. Shooting all three grenades in a wide spread at areas dense with enemies will damage more of them than the original Arx Buster, allowing the Raider to better disrupt the enemy defense, his primary role.
  • The Dust Devil is even better than the Arx Buster at area denial, as it covers a larger area with damaging explosions.

See also[edit]