|Type: Explosive projectile|
|Damage: 880 (540 DPS)|
|Damage (Splash): 550-275 (337-169 DPS)|
|Damage vs. Base structure: 1056|
|Damage vs. Gravcycle: 1056|
|Damage vs. Beowulf: 1056|
|Magazine size: 1|
|Carried ammo: 19 (29 with upgrades)|
|Reload type: Single|
|Attack interval: 1.63|
|Gold cost: 40|
|XP cost: 2400|
“The light Spinfuser has been modified for dueling, dealing more damage on a direct hit, but having a slightly smaller explosion radius.”— In-game description
The Dueling Spinfusor is one of the many Spinfusor variants in Tribes: Ascend, and is an unlockable primary weapon for the Pathfinder class. It fires a straight-flying disc projectile that explodes on contact with any surface or after six seconds. Its direct hit damage is higher than the original Light Spinfusor, but the radius of the explosion is marginally smaller (approximately one to two feet).
A direct mid-air kill with this weapon will award the "Blue Plate Special" accolade.
- Upgrade 1: +5 ammo (24 total)
- Upgrade 2: +20% damage vs armored targets
- Upgrade 3: +5 ammo (29 total)
- The Dueling Spinfusor is designed for players who frequently get direct hits rather than splash hits. For this reason, players who are confident in their accuracy with the Light Spinfusor should consider choosing this weapon instead. The direct hit damage is a mere 30 damage less than the original Spinfusor carried by the Soldier, making it a very powerful weapon in the hands of an experienced player.