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Accolades are awards given to players who perform special tasks in Tribes Ascend. Each award received grants a predetermined number of credits.
Below is a list of Accolades available in Tribes: Ascend.
[edit] General
| Accolade
|
Image
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How To
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Credits
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| Match Victory
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Be on the winning team in a match of any gametype.
|
500
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| Match Completed
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Successfully finish a match in any gametype.
|
50
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| Final Blow
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Kill the final member of the enemy team in Arena or get the last frag in Team Deathmatch.
|
500
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| No Joy
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Finish off an enemy currently on any spree.
|
300
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| Aftermath
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Finish off an enemy after your own death
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200
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| Revenge
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Finish off the enemy who most recently killed you without them dying in the intervening time
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200
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| Assist
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Cause substantial damage to an enemy who is then killed by one of your allies
|
250
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| First Blood
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Score the first kill of the round.
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500
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| Turret Support
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Earned if a Base Turret you upgraded gets a kill.
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200
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| Investor
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Earned every 2 minutes that a Base Radar or Generator that you upgraded remains online.
|
200
|
[edit] Combat
| Accolade
|
Image
|
How To
|
Credits
|
| Blue Plate Special
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Finish off an airborne enemy with a direct spinfusor hit.
|
200
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| Air Mail
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Finish off an airborne enemy with a direct hit from an explosive weapon (Excluding the Plasma Gun).
|
200
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| Hot Air
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Finish off an airborne enemy with a direct hit from a Plasma Gun or Plasma Cannon.
|
150
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| Artillery Strike
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Finish off an enemy player with a Fusion Mortar or Fusion Mortar Deluxe volley that has been airborne long enough to explode instantly on contact. The MIRV Launcher is ineligible for this accolade.
|
500
|
| Sticky Kill
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Finish off an enemy with any sticky explosive attached to him.
|
200
|
| Martial Art
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Finish off an enemy with a melee hit.
|
200
|
| Road Kill
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Finish off an enemy with a vehicle impact.
|
100
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| Headshot Kill
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Finish off an enemy by a hit to the head with any bullet based weapon.
|
200
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| Bike Down
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Destroy an enemy Grav Cycle.
|
200
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| Shrike Down
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Destroy an enemy Shrike.
|
700
|
| Tank Down
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Destroy an enemy Beowulf.
|
500
|
| Accolade
|
Image
|
How To
|
Credits
|
| Flag Capture
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|
Capture the enemy flag. 2000 credits are awarded for a solo cap and 1000 for any other cap.
|
2000 or 1000
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| Capture Assist
|
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Take part in a successful capture whether by grabbing or for carrying the flag before a successful cap. (Credits awarded depends on number of players that carried the flag).
|
1000 or 500 or 300 or 250
|
| E-Grab
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Pick up the enemy flag from the enemy flag stand, while your teams flag is near.
|
500
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| Llama Grab
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Pick up the enemy flag from the flag stand while moving very slowly.
|
150
|
| Flag Grab
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Pick up the enemy flag from its stand.
|
200
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| High Speed Grab
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Pick up the enemy flag from its stand at high speed.
|
250
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| GOTTA GO FAST
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Pick up the enemy flag from the enemy flag stand at 200 km/h or greater.
|
300
|
| Flag Defender
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Finish off an enemy near your team's flag or flag stand.
|
300
|
| Flag Return
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Return your team's flag to base
|
250
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| Flag Killer
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In the game mode Team Deathmatch, score the killing blow on the flag carrier.
|
250
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| Flag Held
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In the game mode Team Deathmatch, hold the flag for a certain period of time.
|
100
|
| Caerbannog
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Kill an enemy while you are the rabbit. (Note: This game mode is no longer part of the list of official game modes.)
|
500
|
| Rabbit Season
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Kill the flag carrier in the game mode Rabbit. (Note: This game mode is no longer part of the list of official game modes.)
|
200
|
[edit] Objective
| Accolade
|
Image
|
How To
|
Credits
|
| Gener Defender
|
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Kill an enemy near your team's generator.
|
200
|
| Gener-Hater
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Destroy or assist in destroying an enemy Generator.
|
500
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| Turret Down
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Destroy an enemy Base Turret.
|
200
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| Radar Down
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Destroy an enemy Radar.
|
200
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| Base Repair
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Repair any base assets.
|
25
|
| Accolade
|
Image
|
How To
|
Credits
|
| Killing Spree
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|
5 kills without dying.
|
300
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| Rampage
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10 kills without dying.
|
500
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| Relentless
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15 kills without dying.
|
1000
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| Unstoppable
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20 kills without dying.
|
2000
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| The Slayer
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25 kills without dying.
|
3000
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| Classic Spree
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5 spinfusor kills without dying.
|
300
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| Disc Jockey
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10 spinfusor kills without dying.
|
500
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| Tribal Fanatic
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15 spinfusor kills without dying.
|
1000
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| Explosive Spree
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5 explosive kills without dying.
|
300
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| Demolitions Expert
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10 explosive kills without dying.
|
500
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| Hurt Locker
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15 explosive kills without dying.
|
1000
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| Sniping Spree
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5 Sniping kills without dying.
|
300
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| Marksman
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10 Sniping kills without dying.
|
500
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| Sharpshooter
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15 Sniping kills without dying.
|
1000
|
[edit] Multikill
| Accolade
|
Image
|
How To
|
Credits
|
| Double Kill
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Kill two enemies in quick succession.
|
500
|
| Triple Kill
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Kill three enemies in quick succession.
|
1000
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| Quatra Kill
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Kill four enemies in quick succession.
|
2000
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| Ultra Kill
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Kill five enemies in quick succession.
|
3000
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| Team Kill
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Kill six enemies in quick succession.
|
4000
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| Accolade
|
Image
|
How To
|
Credits
|
| Bench Em
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Kill an opponent in the game mode Arena while the enemy team has 0 respawns remaining.
|
250
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| Last Man Standing
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Become the final living player on your team in a round.
|
200
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| United We Stand
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Win a round of Arena while your entire team remains alive.
|
1,000
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| Tribal Honor
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Die as the last man standing against a full team of opponents.
|
200
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| Double Down
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Be the last man standing against 2 opponents, and win the round.
|
2,000
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| Miracle
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Be the last man standing against 5 or more opponents and win the round.
|
10,000
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| Not Among Equals
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Be the last man standing against 3 opponents, and win the round.
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4,000
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| One Man Army
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Be the last man standing against 4 opponents, and win the round.
|
6,000
|
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Mechanics |
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| | Gameplay | |
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